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S-I-G-N-A-L

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Devlog

  • S-I-G-N-A-L released!
    March 28, 2022 by DragonMoffon
    It was enjoyable to work on a game on a time crunch. I have been doing half-done projects for months, and it was so satisfying to try to make something from start to finish. PyWeek came at a difficult... Continue reading
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